Mega Knight needs to be nerfed.
Shouldn’t have nerfed dart goblin.
Why didn’t they are nerfing hog rider and pekka?
Even that rage…?
Lava should net be nerfed
All is ok except nerf lava - why ?? Lava is ok and in every season before lava is good not meta why nerf in next season. Delete this nerf
Royal cheif nerf is ok but too much, should be nerf less than
Please buff void because right now no one use this spell, void is a good and exciting spell. That need a buff to return game !!!
Other nerfs I would include
- Goblinstein: Monster should have even less HP
- Princess has a first hit nerf of an additional second
- Pekka: range nerf, and remove 2-5% of it’s HP
- Hog Rider rework (just an overpowered card for 4 elixir. It is very fast, hard to defend any hits period, tanky and can take tower easily).
- Nerf hit speed/damage, nerf speed, raise HP, idk, but yeah you can literally dump 4-7 elixir and the hog will always get 1-2 hits
why would anyone even use battle ram?
Great set of balance changes overall; all the nerfs were necessary, and almost none are overdoing it, except perhaps the Royal Chef nerfs - I’d choose either of the nerfs, applying both will result in the card becoming way too niche to be a viable option, as how it went with the Duchess nerfs.
Extremely pleased to see buffs to long overshadowed cards, such as Musketeer (along with Three Musketeers) and Fire Spirit. If I may suggest morr buffs akin to these, I’d give a small buff to Heal Spirit and Executioner, which have both struggled heavily for months and can’t seem to find a proper place in the meta outside of one or two decks.
In addition, I’d throw in a Void buff - the balance team brutalised the card with that nerf in October - and a Suspicious Bush buff - it’s one of the few cards added in 2024 that wasn’t absolutely overpowered on release, and has never really had a moment in the spotlight.
Pekka needs nerf lava needs a health not dmg nerf chef got perfect nerf gobstein needs ability nerf not health nerf, I cant believe evo mk is still untouched, evo gob giant needs a further nerf, and THE EVO E DRAG IS STILL OP ASF NERF THAT GARBAGE
For me, a very crazy card is dart goblin due to the speed of the attack and the evolution is super strong.
Nerf miner please
Archers buff where?
Сам не знаю
Good balance
The 0.5 tile buff to evo snowball is so petty. They should’ve given it at least a 1 tile buff.
We need another nerf to rune giant and goblin giant
Wonderful post
Goblin giant needs more of a nerf
Edrag, Pekka, Arrows, Duchess, tornado, recruits and Rage need to be nerfed.
Stein will still be op, nerf its ability
We need some other buff to shake up the meta : giant skeleton, furnace, hut and barbhut by a bit. Zappies, hunter and all thode forgotten cards also need a buff
I like that suggested evo archers buff
Buff elite barbarians and nerf miner
Definitely missing out on nerf to Evo pekka as well as Evo mk (Evo mk shouldn’t knock back bigger targets)
Evo dart goblins red poison cloud should be nerfed.
I think buffs to
Ice golem (death dmg also has knockback)
Skarmy (+3 skeles)
Executioner(3% dmg )
Barbarians (-0.1 attack speed)
E-giant(+3% HP)
Void(+35% single target, medium dmg should be 2-4 and do 10% less.)
Rocket rework (-7% crown tower dmg +0.25 radius)
Freeze buff (kills spear goblins)
Normal snowball(kills goblins)
Golden knight rework (+5 seconds ability cooldown, melee hit +8% dmg, +5% hp)
Monk(+4% hp)
Tombstone(+8% Hp)
Minions(+7% dmg)
Rascal-boy(+5%hp)
Zappies(+0.5 tile range)
Goblin cage(+6% dmg)
Archers(+4% dmg)
Giant skeleton(+15% bomb dmg, not affecting crown tower dmg)
Magic archer rework(-33% crown tower dmg, +33% dmg)
Goblin machine (-0.15 attack speed)
Little Prince guardian(+7% hp, +3% dmg)
There’s an astronically low chance supercell does all of these, but some combination of these would be nice