Please Royale api
Wizard range buff is enough
Barbarian Barrel is doing absolutely fine
Baby dragon Range buff is enough
Archers can have range buff without health nerf, the archers are weak and the evo is really strong.
The Base Pekka needs a 9% damage buff to single shot; Hunter Fisherman Royal Pigs
Evolved Pekka needs a 20-25% heal recovery, not 13%.
A range buff to 1.6 tiles from 1.2 would be appriciated too.
My eyes
Agree…but you know this will make him op lets just do 2 of them
you serious ?,Pekka is unplayable, the opponents always gets a positive elexir trade from it , they nerfed her to the ground, she needs some love dude.
Kind discussing card cause that card is so hard to get any adjustment to it
Ideas for Potential Baby Dragon and Witch Changes.
• Baby Dragon
- 3.5 > 4 Range
- 500 > 600 Projectile Speed
Reasoning: Despite being an air troop, Baby Dragon
feels inconsistent with other splash cards. With the
projectile speed and range buff, this should grant a
small boost to the card’s value in decks.
• Witch (Rework)
- 1.1 > 1.4 Attack Speed
- Skeleton Spawn Speed 7 > 5
- 5.5 > 6.5 Range
- Sight Range 5.5 > 6.5
- 17% Damage Buff 179 > 209
Reasoning: After the 2019 reworks/nerfs to the Witch, Witch
is still feeling the affects of them nearly 6 years on, this
hinders its overall performance and place in the meta.
To compensate for its range, damage and spawn speed buffs,
Its overall attack speed has been reduced from 1.1 > 1.4
while i do think these are very good balance changes, i heavily disagree with pekka and price: for the pekka 1.6 tiles as we’ve seen before is way too much, and while i do agree the base pekka needs a range buff, supercell is not willing to compromise with 1.4 tiles due to the boundaries they have set. I think the prince could use an hp and charge speed nerf
True. It’s ridiculous how punishing that supposedly support troop is. They can just stack everything on 1 lane, Prince the other lane and most decks can’t handle him without overspending.
Me personally, I do think that the Boss Bandit needs a hitpoint nerf, preferably a 10% to 15% nerf, because it may be a bit overwhelming to counter her if you don’t have the right cards or use up all your elixir. I mean yeah you could counter her with a swarm card or a mini tank, but the problem is that your opponent could kill your swarm card with a spell or they could use the ability twice to kill your mini tank, leaving you with not enough elixir or a proper counter to stop the boss bandit from reaching your tower. I feel like that a hitpoint nerf would be in the right direction for her as it would make her feel a little less oppressive. And I believe that this would still make her viable in a few decks.
Thats so bad that we dont have a 1.4 for melle range i think that thing will save some melees
Well, pekka Bridgespam is dead but Bridgespam itself is, because of the Boss Bandit, very alive. I am struggeling a Bit against pekka (pekka is very good against RG I have to Focus, i dont have EVO hunter and EVO larrys mostlikely are Just being zapped or loged ermidiently), but because pekka Players suck, its winable. If Ure playing pekka Bridgespam Switch to Boss Bandit Bridgespam, the Card is bustet and the Deck is Hella strong (EVO lumberjack, EVO battleram, Royal Ghost, Bandit, Boss Bandit, rage, motherwitch and e wiz/ log)
That’s why we need boss bandit a nerf
I feel that it would be a good idea to give boss bandit a slight health nerf of about 6%. The boss bandit having its dash and its crazy damage probably shouldn’t have so much health for its stats. According to almost everyone, it is way to overpowered and definitely needs a nerf.
the guy who do balance changing have bet that by making the PEKKA come back to the meta, somehow the PEKKA can solve the boss bandit and prince winrate
It’s crazy they really want to kill every card that works good with egiant and buff every card that works against egiant even tho egiant is the worrrrst card in the meta for a long time
Yeah maybe.thats another reason that they have to buff her base as well
Egiant player trying to…
Where is rune giant buff she is sooo dead. If you give him a buff some dead support cards like archers will actually back to the meta. The base wizard is dead but the pekka evo buff will save him just a bit but its evo rlly needs a 15% shield buff thats so necessary