Pretty decent nerfs, horrible buffs. They could’ve nerfed the hp of the boss bandit a lot more. The buffs are pretty bad, not really changing much. The wizard needed a shield health buff, not a shield explosion damage buff. Rune Giant could’ve used a bit more hp. Little Prince is good, didn’t really need it, but I don’t really care. Goblin Demolisher could’ve used something else, not too sure what, but the lifetime buff is alright. I understand cannon cart, because it’s not that good right now, but I don’t really care about the card.
I think they missed a few nerfs, like prince charge speed and charge damage nerf, and a giant hp nerf. Evo archers definitely need a long shot damage nerf, and RG Monk as a deck needs a nerf. I think evo hunter could take longer to shoot another net, and I don’t know about the rest of the deck. These balance changes over all are not horrible, but they definitely missed out on a few things.