Work-in-progress Balance Changes for April 2025 (Season 70) - Clash Royale News Blog - RoyaleAPI

Deserved boosted player

Duchess is the most used Tower Troop by a lot. Itโ€™s too easy for players to cheaply defend and create counter pushes and win the game. Although Duchess needs a nerf, I think they chose the wrong way to go about it.

What you guys think about berserker buff?

Still not enough by devs. They should do more balancing changes like reduce range of twister, put cycles to 2 to every 4-elixir cards (cage is still 1 cycle with no sense) and put 3 cycles evo for 1-elixir cards

Itโ€™s a good choice. Berserker definitely needed that HP buff, but I canโ€™t think of any major interaction changes it would bring.

Evo Cage makes sense for it to be one cycle. Since it rarely gets too much value, unless your opponent lets it for some reason. Cage is just a fragile card so it can easily be taken down by spells, which is why itโ€™s one cycle to make up for it.

Is she get one shot by mini pekka still?

Mini Pekka could never one shot it.

(Mini Pekka deals only 754 damage)

It needs a dmg buff to be usuable

Oh that was little prince! How i forgot it?

Nerfing the range is a bad way to balance it

nerf prince bru also why you even tryna nerf nado nobody asked

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The whole point of Berserker is that itโ€™s a quick, cheap troop. Tbh I think they should make it move Very Fast, like Wall Breakers.

smartest pekka player

bro lost to a deck with nado also it dont need a nerf not just cuz people like the card its pretty balanced as it is even if its used quite a bit on top ladder

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The goblin reworks and nerfs will kill drill Evo mortar and everything thatโ€™s already bad and doesnโ€™t get any compensationโ€ฆ

I actually kinda agree. Evo Mortar and Evo Drill arenโ€™t the greatest out rn, but were unfortunately caught in the crossfire.

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If icebow keeps getting nerfed, at least buff xbow. Donald I know you hate xbow but have mercy :sob::pray:

Nobody wants to cycle till tiebreaker like a monkey

Golden Knight Buff Idea:
Range: melee: medium โ†’ melee: long
Dash Distance: 5.5 โ†’ 6.0

The golden knight has been underused for a long time, I think he is in need of a buff. His stats are way too similar to the knight. This buff should help him out a bit by giving him an extra range buff, while also not looking weird as his sword is long and the same buff was given to the mighty miner without it looking weird. The dash range buff will also be beneficial as currently his dash max range is less than that of either the bandit or boss bandit.