Work-in-progress Balance Changes for April 2025 (Season 70) - Clash Royale News Blog - RoyaleAPI

Agree deploy time to goblin barrel shouldn’t chang

Thay should get huge buff to her to make her viable again

no?
that’s a terrible take

See her stats play with it and then comment this stupid

i do play with Pekka. In fact, i literally just played classic Pekka BS and won three games in a row. Quiet down pal

Just Pekka and wizard needed the huge buff

Noob opponents sorry buddy

my opponent was almost at top 10k. Just stay quiet ok?

Why no one talks about megaknight evo nerf

poll completed

Add lightning and prince and this is great!

The change to Dagger Duchess makes no sense. She’s balanced right now. If you’re reducing her damage, then add the extra dagger that didn’t give her…

The nerf to the tornado is excessive. 20% would be better. To maintain consistency between interactions and like other spells (still eliminating Spear Goblins). If it’s 50%, let it be two hits to activate a tower with a graveyard.

And this because, every splash spell does this, while having an unique ability (zap stunning, void dealing massive damage, tornado pulling, log with knock back.) Not being able to eliminate spear goblins or deployed Evo bats it’s a huge nerf.

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You just won 3 games and you say she is good?
Ok i won 26 games with just sparky so does it mean it needs nerf?

lowkey, I agree with lightning. Needs a Crown tower dmg nerf

  1. Amazing balance changes, duchess needs a hitspeed nerf instead and a quicker first hitspeed to balance it out so she doesn’t kill troops as consistently.

  2. We’re missing a prince nerf, maybe a first hitspeed nerf so that it doesn’t reach buildings or towers as frequently as the dark prince or valkyrie for example.

  3. Goblinstein scientist needs a slower first hitspeed so that it doesn’t get cheeky shots on tower at the last second. Maybe instead of this make it’s horisontal sight range a bit higher so it connects to buildings instead of the tower.

  4. Cannon needs a nerf again, maybe revert it’s most recent nerf but make it do less damage to troops so that it can’t full counter cards like hog rider, ram rider or gobstein(without ability) -whilst having a sliver of health left- but still be viable against cards like royal giant, golem, battle ram etc. (make it more tanky but less efficient at taking out swarms.)

  5. Evolution megaknight needs a knockback nerf.

  6. Evolution battle ram and evolution barbs need a buff, hopefully if they both get one it could be a hp buff, since the ram itself is pretty good but it’s fundamentally the same as a normal battle ram.

  7. Ice wizard needs a nerf, but don’t nerf it’s splash damage because it makes it unique, instead maybe nerf his range.

  8. Drill needs a compensation for the nerf it’s getting, it’s already bad right now.

  9. Pekka needs a compensation for the range nerf, it’s a bottom 30 card in the game right now.

  10. We also need a rascals buff, maybe buff the girls’ damage (they’re trash for a card that dies to log) or buff the boy’s hp (or maybe even both).

2 Likes

Agree with your mk evo nerf

I said I won 3 games in a row in like the last 3 games I played. If we’re talking all time then I’ve won hundreds of games with Pekka BS.
Pekka doesn’t need a buff, she’s balanced and just underrated.

I said in a row

you didn’t say that tho

The sparkey g giant was too op before g giant nerf