WIP Balance Changes for October 2023 (Season 52)

GY gets demolished by motherwitch, and xbow is already strong enough

Please, for the love of god, nerf the crap out of balloon. The fact that lumberloon is a deck that people are using somewhat ruins the game as if you don’t have a counter, there goes your tower. (Not to mention that it has like 5 counters) I would recommend a much lower hit speed (2 sec to 3.1ish) or maybe less damage (640 to like 390).

2 Likes

So true. Same with balloon. It needs a literal massive nerf

1 Like

Nerf magic Archer twice, nerf Evo knight, nerf lava hound, nerf inferno dragon, buff giant, buff bomber, cannon cart rework and buff skeletons

Dumb lumberloon user

1 Like

buff ice golem

1 Like

goblins and ice spirit don’t need a nerf. It’s affecting all cards with the goblins, you just making goblin barrel and goblin gang even worse. and ice spirit really doesn’t need a nerf freezes for a second and nothing else.

never heard such bs in my entire life.

how do i vote

2 Likes

como se vota? how to vote? please

Ive said E-Golem nerf . Just bcz this reason . I want Battle Healer to be usefull in Lava Loon

damn you can no longer get carried by nado unlucky bro

because it’s too strong for 3 elixir. look at all the top decks right now. miner wb, that one golem pump deck, splash yard. that’s not all but a lot of them run nado for a reason

I don’t understand why cards with an absurd usage never are touched (Sorry but this is incompetence)

If you want examples. The most ridiculous example is the Hog rider, but you have other examples like MK etc


Be competents


i just wanna say that nerfing lavaloon is just crazy,lavaloon strong is just because of evolved barbs dont be stupid with just destroying the only lava deck.i doesnt hope that there is no more LAVA DECK!!!

Hey man, I know under leveled cards suck, but the second you buff rocket damage in any capacity the second rocket cycle becomes meta, and it’s the most unfun sh1t ever

Also what, why should a 5 elixir tower stop 14 elixir of a push

Because Hog is like “classic” win condition. It’s the reference for balancing all other cards.
When the game was serious and the core gameplay was in center, Musketeer was also a “reference card”.
Fireball also.

Now, if you wan Hog rider to be not that played, you have to add 2-3 other win conditions, that are stable, that are easy to play, and that can’t be countered by too cheap cards. + Thoses win conditions have to be good with other classic and easy to use cards, like Mega Knight, arrows, squelleton army, valk 


My proposals for new win conditions are : Make Battle ram easy to use, and very good solo-win condition + Add a faster ballon that can connect easier + Make the Goblin drill a good card to be played for beginners + Add a new small and one big win condition to be alternative to miner/hog and Lava-Loon (like a Dirigeable that throw lot of small bombs idk).

Now, for the MK : Low level players pay a lot of money on this → Supercell let the MK be OP. That’s why. Other wise the MK would be rework to be way less tanky and jump way more (to make a better usage of his Fall-damage).

You ever actually face m wb deck, u simply just can’t not “put cards in front of ur tower”, you have to catch miners and wall breakers on ur side of the river constantly, that’s what is so frustrating. You catch a miner, just for that troop to be Nado’ed back in front of ur tower

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