Even though miner poison is everywhere, miner is not the problem. Don’t nerf miner. It’s mechanics is what makes it versatile and good to put in any deck. The problem is the other cards. Miner with its current stats was not even in the meta till the archers buff and rocket Nerf. Think about that. So no need to Nerf miner, Nerf the other cards.
Rework poison: it should do damage every two ticks instead one with each tick being one Second apart. Same damage but spaced out. So you can actually catch the miner with goblins or other swarm units without dying. Nerf crown tower damage.
Rework tornado: reduce radius.
Archers Nerf: 5% hit speed Nerf.
Phoenix hit speed Nerf: 0.9s To 1.0s
Fix GOD DAMN golden knight! That thing’s dash makes NO SENSE!!!
Nerf skeleton king’s HP
Also Nerf lightning crown tower damage if you’re nerfing poison. Nerf all 4 elixir spells to do the same amount of crown tower damage and all 6 elixir spells identically.
Nerf flying machine first hit speed!