Work-in-progress Balance Changes for March 2025 (Season 69) - Clash Royale News Blog - RoyaleAPI

GOLDEN KNIGHT BUFF NEEDED!

I have been trying to use the Golden Knight for a while now and I realized two things; for one, his dash works maybe 50% of the time and two, he costs to much elixir, I find that since he’s worth 4 elixir he should be better than a knight (Which he isn’t)

Dash: His dash range back in the day used to be really good as he would make amazing connections, I’m aware that he was considered broken at the time, however, with so many other broken cards in the game currently I don’t see why not they would give him his 6 tile range back.

Elixir Cost: Since the Golden Knight seems to die quicker then a normal knight and he also has less hit points, I think he should only cost 3 elixir since he is quite literally worse than a knight.

Buff Ideas: For one they need to rework his dash, his dash is too inconsistent. I found that his A.I. glitches whenever there are troops scattered around him. For example; if you use the ability and there is a troop moving across the map (Horizontally) he will just lag in his running mode and not dash so I think they need to fix this and bring back his 6 tile range dash & if they don’t want to do this then they need to make him dash onto more troops specifically for skeleton army. I always hate going against skeleton army since the Golden Knight can only dash to ten troops I think it should be increased to 15 troops.

Secondly they need to buff the Golden Knight himself, like his damage, Bro can’t even one shot goblins this makes me so mad as I have lost so many games to goblin drill because he cant one shot them (which the knight can by the way). Also his hit points need some sort of buff. I am only able to use the ability once because he just dies quickly so they need to give him some more health.

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