Not horrible but…
What’s already there
Arrows nerf is way too much, maybe a 0.25 tile radius nerd would be better instead of crown tower dmg.
Rage nerd is too much, maybe nerf to 1.5 seconds rather than 1.
Void needs to get single target damage buffed, and 2-4 targets nerfed
Nerfs
Missing some sort of nerf to Evo mk
Missing nerf to Evo dart goblin (max dmg cloud does way too much)
Missing nerf to goblinstein ability
Buffs
Missing a buff to pekka ( maybe small dmg buff so it one shots piggies)
Little Prince ability needs to be buffed since it’s ability is never used(0.5 tile dash range buff, 1 tile knockback buff)
Buff to barbarians, all barbarian cards are lackluster(-0.1 second attack speed)
Battle ram buff (+3% hp)
Buff to musketeer (-0.15 second first attack speed)
Buff to zappies (+0.5 tile range, +5% dmg)
Rocket rework (-15% crown tower dmg, +0.25 tile radius)
Buff to goblin machine( -0.1 second attack speed)
Buff to demolisher (+5% HP)
Buff to goblin curse (35% damage amplification rather than 20%)
Buff to suspicious bush( bush hp buff, so it can survive rage, zap, etc)
Evo Tesla buff (stuns for 0.75 rather than 0.5)
Huge wizard rework(-1 elixir, -25% damage)
Magic archer rework (100 crown tower dmg, 200 damage to troops)
Giant skeleton buff(bomb explodes after 0.5 seconds, 25% dmg buff)
Monk buff (+7% dmg)
Hopefully supercell considers some of these