WIP Balance Changes Poll - Clash Royale January 2025 (Season 67)

ADDITIONAL

evo Zap:
add the 3rd zap with no damage.

Ice Wizzard:
nerf⬇️ splash radius to 1.2 tiles
buff⬆️ spawn slow duration to 2s

evo Mega Knight:
nerf⬇️: pushnack every 2hits, cannot pushback Golem and eGaint.

evo eDragon:
rework🔄: the lightning chains hit 10-15 times regardless eDragon being stunned, freezed or dead

evo Cage and evo Cannon:
redesign their animation🔥 PLZ, and btw, i dont think the evo cannon is a good idea.

Goblin Machine:
buff⬆️ the projectile speed

Little Prince: rework🔄
buff⬆️
range: 5.5→6
pushback distance: 2.5→3 tiles
ability damage distance: 4→5 tiles
(while the dash and push back effective distance remain 4 tiles, they are separated now)
speed up 1: 3→2 hits
speed up 2: 6→5 hits (it was 4 when he was released)
nerf⬇️
hp: 700-350=350 (die for arrows)used to be his core feature but…

void rework🔄:
2 hits and same total damage

spawn buildings⬆️:
add spell vulnerability and buff thier hp