The Work In Progress (WIP) changes for January 2025 have arrived, and it might be the largest round of balance we have ever seen. For now, 24 cards have been picked to receive buffs and nerfs, but the final list may be different.
Remember that if you’d like to see a different balance approach for some cards, or even balance for cards that aren’t listed here, you can write a comment below with the details and reasoning of your suggestion.
Let’s begin!
➜ Nerf to the Ability Cooldown: from 15 to 17 Seconds (+13%)
- Not enough
- Great nerf
- Too much
- Unnecessary
➜ Nerf to the Shield HP: from 892 to 824 Hit Points (-8%)
➜ Bugfix to the HP: from 820 to 824 Hit Points (+0%)
- Not enough
- Great nerf
- Too much
- Unnecessary
➜ Nerf to the Slowdown Duration: from 2.50 to 1.50 Seconds (-40%)
- Not enough
- Great nerf
- Too much
- Unnecessary
➜ Nerf to the Doctor HP: from 885 to 721 Hit Points (-19%)
- Not enough
- Great nerf
- Too much
- Unnecessary
➜ Nerf to the HP: from 1,767 to 1,696 Hit Points (-4%)
- Not enough
- Great nerf
- Too much
- Unnecessary
➜ One attack can’t damage an enemy twice
- Not enough
- Great nerf
- Too much
- Unnecessary
➜ Visual Indicator for the fake barrel
- Not enough
- Great nerf
- Too much
- Unnecessary
➜ Nerf to the Ice Blast Count: from 3 to 2 (-33%)
➜ Buff to the Ice Blast Damage: from 110 to 163 Hit Points (+48%)
- Not enough
- Great rework
- Too much
- Unnecessary
➜ Nerf to the Heal per Small Kill: from 282 to 142 Hit Points (-50%)
➜ Neutral to the Heal per Medium Kill: from 282 to 282 Hit Points (0%)
➜ Buff to the Heal per Large Kill: from 282 to 565 Hit Points (+100%)
- Not enough
- Great rework
- Too much
- Unnecessary
➜ Buff to the Damage: from 133 to 138 Hit Points (+4%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Damage: from 133 to 138 Hit Points (+4%)
➜ Nerf to the Charge Distance: from 1.50 to 2.00 Tiles (+33%)
➜ Bugfix to the Charge Damage: from 273 to 276 Hit Points (+1%)
- Not enough
- Great rework
- Too much
- Unnecessary
➜ Nerf to the Unit Count: from 4 to 3 (-25%)
- Not enough
- Great nerf
- Too much
- Unnecessary
➜ Buff to the Splash Radius: from 1.20 to 1.50 Tiles (+25%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Splash Radius: from 1.00 to 1.50 Tiles (+50%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Charge Distance: from 3.50 to 3.00 Tiles (-14%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Sight Clip: from 0 to 2 Tiles
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Lifetime: from 7.00 to 8.00 Seconds (+14%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Damage: from 135 to 212 Hit Points (+57%)
➜ Nerf to the Hit Speed: from 1.11 to 0.833 Hits / Second (-25%)
- Not enough
- Great rework
- Too much
- Unnecessary
➜ Buff to the Damage Increase Time: from 2.25 to 2.00 Seconds (-11%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Damage: from 720 to 754 Hit Points (+5%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Barrage Damage: from 320 to 353 Hit Points (+10%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Death Damage: from 195 to 292 Hit Points (+50%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Buff to the Daggers Stored: from 8 to 9 Daggers (+13%)
➜ Bugfix to the Projectile Speed: from 600 to 1,000 (+67%)
- Not enough
- Great buff
- Too much
- Unnecessary
➜ Nerf to the Rage Duration: from 6.00 to 5.50 Seconds (-8%)
➜ Buff to the Damage: from 242 to 255 Hit Points (+5%)
- Not enough
- Great rework
- Too much
- Unnecessary
Lastly, pick your 5 favourites!
- 1 - Archer Queen nerf:
➜ Nerf to the Ability Cooldown: from 15 to 17 Seconds (+13%) - 2 - Cannon Cart nerf:
➜ Nerf to the Shield HP: from 892 to 824 Hit Points (-8%)
➜ Bugfix to the HP: from 820 to 824 Hit Points (+0%) - 3 - Fisherman nerf:
➜ Nerf to the Slowdown Duration: from 2.50 to 1.50 Seconds (-40%) - 4 - Goblinstein nerf:
➜ Nerf to the Doctor HP: from 885 to 721 Hit Points (-19%) - 5 - Ram Rider nerf:
➜ Nerf to the HP: from 1,767 to 1,696 Hit Points (-4%) - 6 - Evolved Bomber nerf:
➜ One attack can’t damage an enemy twice - 7 - Evolved Goblin Barrel nerf:
➜ Visual Indicator for the fake barrel - 8 - Evolved Ice Spirit rework:
➜ Nerf to the Ice Blast Count: from 3 to 2 (-33%)
➜ Buff to the Ice Blast Damage: from 110 to 163 Hit Points (+48%) - 9 - Evolved P.E.K.K.A rework:
➜ Nerf to the Heal per Small Kill: from 282 to 142 Hit Points (-50%)
➜ Neutral to the Heal per Medium Kill: from 282 to 282 Hit Points (0%)
➜ Buff to the Heal per Large Kill: from 282 to 565 Hit Points (+100%) - 10 - Royal Recruits buff:
➜ Buff to the Damage: from 133 to 138 Hit Points (+4%) - 11 - Evolved Royal Recruits rework:
➜ Buff to the Damage: from 133 to 138 Hit Points (+4%)
➜ Nerf to the Charge Distance: from 1.50 to 2.00 Tiles (+33%)
➜ Bugfix to the Charge Damage: from 273 to 276 Hit Points (+1%) - 12 - Evolved Skeletons nerf:
➜ Nerf to the Unit Count: from 4 to 3 (-25%) - 13 - Baby Dragon buff:
➜ Buff to the Splash Radius: from 1.20 to 1.50 Tiles (+25%) - 14 - Witch buff:
➜ Buff to the Splash Radius: from 1.00 to 1.50 Tiles (+50%) - 15 - Dark Prince buff:
➜ Buff to the Charge Distance: from 3.50 to 3.00 Tiles (-14%) - 16 - Electro Giant buff:
➜ Buff to the Sight Clip: from 0 to 2 Tiles - 17 - Goblin Demolisher buff:
➜ Buff to the Lifetime: from 7.00 to 8.00 Seconds (+14%) - 18 - Goblin Machine rework:
➜ Buff to the Damage: from 135 to 212 Hit Points (+57%)
➜ Nerf to the Hit Speed: from 1.11 to 0.833 Hits / Second (-25%) - 19 - Mighty Miner buff:
➜ Buff to the Damage Increase Time: from 2.25 to 2.00 Seconds (-11%) - 20 - Mini P.E.K.K.A buff:
➜ Buff to the Damage: from 720 to 754 Hit Points (+5%) - 21 - Evolved Cannon buff:
➜ Buff to the Barrage Damage: from 320 to 353 Hit Points (+10%) - 22 - Evolved Wall Breakers buff:
➜ Buff to the Death Damage: from 195 to 292 Hit Points (+50%) - 23 - Dagger Duchess buff:
➜ Buff to the Daggers Stored: from 8 to 9 Daggers (+13%)
➜ Bugfix to the Projectile Speed: from 600 to 1,000 (+67%) - 24 - Lumberjack rework:
➜ Nerf to the Rage Duration: from 6.00 to 5.50 Seconds (-8%)
➜ Buff to the Damage: from 242 to 255 Hit Points (+5%)
Thanks for participating!