WIP Balance Changes for January 2025 (Season 67)

Here are my thoughts about the balance changes:

Archer Queen: Make her ability cooldown to 16 seconds, she isn’t used in much decks other than the royal hogs eq deck.

Cannon Cart: The nerf might be a bit too much, maybe reduce it to like 5% or 4%.

Fisherman: Fisherman is a balanced card, it does not need a nerf.

Goblinstein: Good nerf to the doctor, but maybe nerf the monster hp plus the ability to 3 or 3.5 seconds.

Ram Rider: The damage needs to be nerfed as well.

Evo Bomber: The damage should be buffed to compensate for the nerf.

Evo Goblin Barrel: Terrible nerf, it removes the whole purpose of the evolution.

Evo Ice Spirit: This is a terrible rework. Evo ice spirit isn’t a good evo to begin with, it’s only viable on defense, so the rework would basically be a huge nerf to the card.

Evo Pekka: All three of these heals should be nerfed as well.

Royal Recruits: Good buff.

Evo Royal Recruits: Good rework.

Evo Skeletons: Terrible nerf, this would kill the card as there will not be enough skeletons to multiply when placed on two troops (archers, ebarbs, etc).

Baby Dragon: Good buff.

Witch: Good buff.

Dark Prince: The damage should be buffed a bit as well.

Electro Giant: Sure ig.

Goblin Demolisher: Lifetime should be like 10 seconds so it will actually have a better probability at reaching the tower when used on defense.

Goblin Machine: I think this card needs a bigger buff, its pretty trash ngl.

Mighty Miner: Good buff.

Mini Pekka: Good buff.

Evo Cannon: I’m not sure about this one, I haven’t really seen people use it, so ig it’s good.

Evo Wall Breakers: Good buff, since this evo is basically useless if the opponent has a building.

Dagger Duchess: Good buff.

Lumberjack: The damage should not be buffed, since it does a lot of DPS anyways.

Let me know what yall think of my thoughts!

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