Miner is the soft win condition that is only ever strong when supporting cards are. The damage nerfs over the years have made it this way. So suddenly, when archers are buffed, they feel the need to nerf miner? This is honestly ridiculous. Archer nerf is ridiculous, just soft nerf hit speed, obviously. These changes basically rework the card for no reason. Other than that, I am waiting to see how the other changes play out. I don’t really know why supercell always picks the stupidest, most complicated way out of every self-imposed balance change situation when they know this is a delicate game.
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