Is there a way to report on the actual number of players in a clan rather than always assuming that there are 50 players?
Hey, could you explain in more detail what you mean? Links and/or screenshots would be helpful
When reviewing the War-River Race statistics for each of the 5 clans in the war, each clan shows the number of attacks completed out of 200 possible attacks. However, if a clan only has 45 members, they cannot complete 200 attacks, they can only complete 180 attacks.
It should be obvious to look at the summary stats how many members each clan has without having to go into each clans membership.
Also, the average and possible totals are only achievable if here are 50 members in the clan. This should also be based on the actual number of members.
I trust this makes sense?
Thanks for the context.
We’d have to wait until Thursday for these endpoints to return and review it more thoroughly, but for now I’ll say:
Most of these pages are constrained by what the Clash Royale API provides in its responses. The data is technically available by combining several endpoints, but that’s something we always avoid for good reasons.
There’s also a big constraint related to how different clans behave. Some are under 50 players because they have very high mobility between feeder clans, event clans… Others have less than 50 simply due to roster limitations. These differences make it hard to find a unique solution that works well for all the clan types, so we end up choosing a compromise.
This isn’t really possible. The way eligibility works in war, it’s first-come first-serve based on battles not members. Lots of clans (especially higher ranked ones) have greater than 50 participants in a war because someone swapped out mid war.
The best way to see this is to go to War→Log and look at the individual players.
Yeah, that’s really unfair too. Clans are taking advantage of this by having members complete war attacks for one clan and then leave. This has the effect of keeping the medals gained for the clan but also leaves a vacant spot for a new member to join and add further points to the clan’s score. Alternatively, you can kick out lower scoring members for those that score higher in another clan but carry those points into the new clan. This is grossly unfair to those clans who don’t have two clans to trade members.