Honestly the most healthy thing to do for the game is to put ranked 2v2 instead of goblins queen’s journey. This mode is bad and 2v2 is so fun and I have so many friends that tell me they’ll come back to the game if this happens.
( Also rework clan wars or how clan works cuz right now it is so boring)
mega draft should have evo’s its kinda boring either winning or losing easily.
I would like evo shards back in event challenges (most players like me don’t care about cosmetics unless we already have everything maxed out)
Ability to change which music is used in game
(Like changing your battle music to the rock barbarian music)
And add back the wild cards in the season shop.
Hey everyone!
Regarding Clash Royale, I think there are a few areas that really need improvement. First off, the spectating bug is quite annoying, especially when the screen repeats the tower destruction scene after one is taken down. It’s really frustrating. I hope the developers can fix this soon for a smoother spectating experience.
Also, the ways to obtain awakening cards are pretty limited. While it doesn’t necessarily have to be through the shop, I hope there can be more ways, like completing tasks or participating in events. This would make it easier for everyone to enhance their card abilities.
And about the Book of Cards, it’s disappointing that it’s no longer available in the Gold Pass. I hope they can add more ways to get it, like through event rewards, so we can upgrade our cards faster.
Overall, I hope these suggestions can be considered to make the game more enjoyable! Feel free to share your thoughts too!
I would like to see evolution shards from masteries
Thanks Dear RoyalApi Team for making giveaway and sending our opinions to Clash Royale.
The following changes I think can improve the game and make it more engaging and better-
- Dynamic Card Balancing System: Introduce a more responsive card balancing system that adjusts card stats in real-time based on global usage and win rates. This would keep the meta fresh and prevent any single card from dominating the game for too long.
- Customizable Arena Layouts: Allow players to customise their own arena layouts for friendly battles. This feature could add a new layer of strategy and fun, as players would have to adapt to different layouts designed by their opponents.
- Guild Wars: Implement a Guild Wars feature where clans can participate in large-scale battles with multiple members contributing to a collective victory. This would increase the importance of clan participation and strengthen community bonds.
- AI-Enhanced Training Mode: Upgrade the training mode by incorporating AI that learns from players’ past matches and adjusts its strategy accordingly. This would give players a more realistic and challenging environment to practice in.
- Seasonal Events with Unique Rewards: Introduce limited-time seasonal events that offer unique challenges and rewards, such as exclusive skins or emotes. These could be linked to real-world holidays or special game anniversaries, giving players something exciting to look forward to.
- Player-Designed Card Submissions: Allow the community to submit and vote on new card ideas every few months. The top-voted ideas could be developed and added to the game, making the player base feel more involved in the game’s evolution.
- Cross-Platform Progression: Implement cross-platform progression, allowing players to seamlessly switch between mobile and PC without losing their progress. This would cater to a broader audience and enhance the gaming experience.
- Enhanced Replay Analysis Tools: Provide advanced replay analysis tools that break down matches into key moments, mistakes, and turning points. This would help players learn from their losses and improve their gameplay more effectively.
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The following changes I thought are something very incredible,These can bring changes,improvements and freshness to the game on next level-
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Adaptive Arena Environments:
- Dynamic Weather and Time of Day: Arenas where weather conditions (like rain, snow, or fog) or the time of day (day/night cycles) affect gameplay. For example, fog might reduce the visibility of certain cards, or rain could slow down troop movement slightly. This would add an entirely new strategic layer to battles, requiring players to adapt their strategies based on the environment.
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Customizable Card Abilities:
- Card Evolution System: Introduce a feature where players can unlock and choose between different abilities or effects for their cards as they level up. For instance, a Fireball could be customized to have a burning effect over time, or a Musketeer could have the option to switch between a long-range sniper shot and a rapid-fire mode. This would make decks more unique and tailored to individual playstyles.
(new mode will be required to implement)
- Card Evolution System: Introduce a feature where players can unlock and choose between different abilities or effects for their cards as they level up. For instance, a Fireball could be customized to have a burning effect over time, or a Musketeer could have the option to switch between a long-range sniper shot and a rapid-fire mode. This would make decks more unique and tailored to individual playstyles.
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Player-Driven Story Campaigns:
- Interactive Clan Campaigns: Create a narrative-driven campaign mode where clans can participate in story-based events that impact the game’s lore. Players could vote on key decisions that affect the outcome of the story, with rewards and unique cards tied to these events. This would deepen the connection between players and the game world, making every season feel like a new chapter ongoing.
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Card Fusion Mechanic:
- Fusion Cards: Introduce a system where players can fuse two cards to create a hybrid card with combined abilities. For example, fusing a Baby Dragon with a Lumberjack could create a flying unit that drops rage spells when. This would open up a whole new dimension of strategy, as players experiment with different combinations to find powerful synergies.(new mode will be required to implement)
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AI-Generated Challenges:
- Procedurally Generated Puzzles: Implement an AI-driven challenge mode where players face off against procedurally generated puzzles or scenarios that adapt to their skill level. These challenges could offer unique rewards and help players improve specific aspects of their gameplay by presenting them with tailored obstacles and scenarios.
At last I would like to thank you again Royal Api-
" Your contributions to the Clash Royale community are invaluable. The tools, analytics, and insights you provide have helped countless players, including myself, to improve our gameplay and strategies. For future updates, I think a dynamic card balancing system that adjusts in real-time based on global data would be revolutionary. It could keep the meta fresh and ensure no card becomes too dominant. Additionally, features like customizable arena layouts and advanced replay analysis tools could bring a new level of strategy and engagement. I’m confident that with your expertise and collaboration with the Clash Royale team, these ideas could become a reality and further enhance the game for everyone. Thanks for everything you do for the community, and I’m excited to see where you take things next!"
Ultimate Champion divisions would be great
I want Clan Games in Clash Royale. After all, the Clan War Rewards are just boring. Just like in COC, in Clan Games we will be able to complete certain quests as a clan, and later get rewards in the form of Magic Items, Special Chests like Magical or Legendary King’s Chest, Elite Wild Cards, Gold, Gems, and even some Exclusive Emotes. This will be a huge buff to F2P Progression and Clan Recruitment will be easier because more people will join clans for more rewards.
I live CR! Please add more features for full accounts
Add the goblin queen as a champion
Hai! I am playing clash royale almost 3years.
My opinion is to change the interface or (template) of clan war and path of legends
I am bored to see the same interface in any clan war . Atleast change the interface of clan war
2v2 ladder would be a welcome change
hello myself raj i have being supercell games since i was a kid and i always want to give my opinions to make the game more fun, so here are my few suggestion
1] add more arena’s for ladder
2] bring new and hard challenges which offers legendary emotes or exclusive banner to distinguish between good and bad player (this event should be only one time)
3] like you change the loading screen every season, change the arena for the path of the legends every season
4] heres one great suggestion that u people can introduce different types of king tower troops too in catagories of legendary, epic, rare, common which would be only compatible with only few princes tower troops that balance the opness of the new king tower troop (this will make the game more strategic as people will change their defense as in tower troop according to the meta or try it to compensate the weakness in their deck through these new tower troops)
5) give a emote(most rarest) to the person who comes rank 1 in the games most in that year(means in simple word if i in the world clash royale community comes rank 1 most of the times in these 12 season then i will only get the emote which will signify that i was the best player of path of legends that year and this will continue every year ] this will encourage the top players to compete and win and play more to get that emote
6] like in chess when we check the replay of our last match they tell us this move was genius, good, bad likewise you guys can also add this feature that despite of mini pekka you should have used skeleton to counter or you u should have placed the black prince here to counter the mega knight efficiently
thats all i wanted to tell {pls try to give me royale pass i never had one in my life i have being player coc from 7 years and cr from 2years} u have made one of the greatest mobile games thank you
Hm a new mode where out of 32+ random cards we have to pick our deck but this mode will have a ban phase before selecting cards where we can ban some specific cards for opponents it’s a bit similar to mega draft but hopefully more fun
chat gpt lol
- RIGHT NOW the game is dying because there is no real competion modes and no
real rewarding system.
i think its cruical fot the game to have monthly ladder rewards. i mean, now you have NO motivation to get UT. and the point of all games is to strive to greatness and be rewarded according to you ending placement in ladder. - also i think it will be great to add new arena’s, why it stoped at 9000? its a great mode.
- i think it will be great if will be a new magic item that is like “card boost potion” but it will be on a whole deck’ this way players could try new decks and discover more archtypes .
- and finally two slots evo. it destroyed mid ladder players who good and spending time on the game, but cant progress at some point because they have 1 evo slot.
lv 54 its way to high, and with all the free evos end shards it really not make any sense.
ppl just quit the game cuz they have glass sciling that only alot of time or alot real money will break.
I would love to mix 2 characters of clash royale. This would be fun and strategic too because ,now the new character formed will have merits and demerits of both the parent character.
(For eg a Megapekka )
As clan leader I really would like to have an option to ban players from the clan because we had an issue with one person rejoining the clan over and over again after being kicked. Making the clan invite only is a temporary solution to this problem but this only works if we are nearly full because new players are less likely to join the clan if it is invite only compared to open.
Mixing of existing CR characters to form new troops!!!
In my opinion I would that supercell adds new arenas