My idea for a new feature is an updated rendition of Clan Wars, or Clan Wars 3.0! This will include new Game Modes, Clan Heroes, and better rewards!
New Game Modes!
I have come up with 2 new Game Modes to increase the teamwork element of Clan Wars.
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5v5 Hiest - % Clan Members will face off against 5 enemies to see who can collectively deal more damage to a Hiest safe. The safe gains more health after each match, and the tem with the most damage wins!
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3v3 - This is something players have wanted in the game for a long time, and it would be the perfect way to spice up the usual Clan Wars.
Clan Heroes!
These would be unique cards, similar to Champions, that can only be used during Clan Wars. You can only have one Hero in your deck, and they each have a unique ability. Howvere, their abilites do not require elixir, but rather, they must deal a certain amount of damage before using it.
Grand Warden - 4 Elixir, deals area damage to troops and buildings. His ability heals nearby allies for 5 seconds.
Wave Master - 5 Elixir, pierces through ground units with his trident. His ability conjures a tidal wave, dealing massive damage, knockback, and stun to enemies.
Head Hunter - 3 Elixir, she exclusively targets the highest HP troops with her melee attack. He abiity makes her temporarily invisible.
New Rewards!
Instead of the usual Clan Chests, Lucky Drops would be given as Clan rewards. The top clan would earn 10 drops, 2nd place would get 5, 3rd place would get 2, and 4th and 5th place only get one. The same applies for the Colosseum battles.