Looking for help accessing Clash Royale game state for AI project

Hi all! I’m a CS student currently working on a project involving reinforcement learning in Clash Royale. I’m looking for any way to access in-game state (unit positions, elixir, tower HP, etc) for AI training, and wondering if anyone has experience with replay parsing / UDP packet decoding / state extraction.

Any help or direction would be greatly appreciated. Happy to share my current progress and ideas. Thanks!

Sorry, none of that is available though the official CR API