Improvements and corrections

  1. Have you seen how the firecracker misses any moving target? Is that stupid, when running makes you invulnerable to a rocket? They should fix this immediately, the firecracker should damage all targets, maybe the only exception could be the bandit and the champion.
  2. The fisherman takes too long to pull his target, damn!!! How many lost games… The pig rider and the ram rider always score 2 hits before being pulled by the fisherman this is terrible can the fisherman have an evolution where the first pull is instantaneous to charge for the second pull, can this evolution also pull air units. Also the evolution could pull 2 ​​or 3 targets at the same time.
  3. The new explosive goblin unit is magnificent and realistic the explosives explode whether they hit a target or not. Could you apply this to the explosive skeletons? It’s ridiculous that they only explode if they hit the target.
  4. The dark prince takes longer to run, you must match the race time with the prince and the ram rider.
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