Work-in-progress Balance Changes for July 2025 (Season 73) - Clash Royale News Blog - RoyaleAPI

Ice Spirit
Idk why we’re nerfing regular ice spirit. Literally makes no sense. Nerfing the evo is justified I guess, but why even bother with the regular? It’s likely going to kill the card, I think buffing the other spirits (like giving fire spirit some of its damage back) would be better.
LOG
A lot of these spell nerfs have made no sense to me. Idk why we keep changing their values and interactions every balance like they’re the real problem. This nerf is super unnecessary and bait is already so strong and it’s going to be a nightmare if you’re under-leveled. Log isn’t even an oppressive spell, it’s just versatile. Why??
Evo Barrel
Justified. Bait players always have a tank with the fake barrel so it’s HP never mattered anyways since its basically the real barrel. good nerf
Evo Witch
Good nerf. Idk if it’ll be enough since last time’s nerf almost did nothing. Maybe a rework where skeletons not spawned by her heal a less amount?
Giant Skele, Ice Golem Mini Pekka, Rascals
good
Boss Bandit
If we remove the ability it’s literally just a big version of the bandit. Idk why we’re taking away the uniqueness of a card without properly nerfing it. The ability isn’t the issue it’s the hp. Last time the 3% actually did nothing. We needed like at least 10% or something to make a change. Completely busted card please just nerf the HP.
Monk
I think this card genuinely just needs a nerf rather than this rework. It’s in the right direction but Monk RG has been so oppressive in the meta recently. It has no unwinnable matchups because of the broken Monk and Evo hunter. These type of cards just aren’t healthy for the game imo, they just instantly shut down anything.

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