Work-in-progress Balance Changes for July 2025 (Season 73) - Clash Royale News Blog - RoyaleAPI

Good changes,but I would like share some of my ideas:

.Reduce HP buff to Ice Golem(%6 or %8 would be enough)

NERFS:
:arrow_down:Evo Archers:Long Range Shot Damage Multiplier =>2x to 1.7x

:arrow_down:Spear Goblins:First hit time => 0.4 sec to 0.5 sec
(Also affects goblin hut goblin gang.)

:arrow_down:Evo Dart Goblin:Poison Duration =>Infite to 3 sec

BUFFS:
:arrow_up:Archers:First Hit Time => 0.5 sec to 0.4 sec

:arrow_up:Magic Archer:First Hit Time =>0.7 sec to 0.6 sec

REWORKS:
:arrows_counterclockwise:Wizard:
:arrow_down:Health Points => 755 to 720 hp
:arrow_down:Hit Time => 1.4 sec to 1.5 sec
:arrow_down:First Hit Time => 0.4 sec to 0.6
:arrow_up:Elixir Cost:5 elixir to 4 elixir

:arrows_counterclockwise:Evo Wizard
:arrow_down:Cycle: 1 to 2
:arrow_up:Shield Knockback: 3 to 3.5 tile

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