All these Buffs are great, but Boss Bandit rework sound like a buff for me because you now can use ability whenever you want.
HERE are some changes that i suggest:
Royal Hogs (Nerf)
Electro Spirit (Nerf)
Boss Bandit (Nerf)
Evolved Witch (Rework)
Tornado (Buff)
Goblin Demolisher (Buff)
Little Prince (Buff)
Rune Giant (Buff)
Giant Skeleton (Buff)
Evolved Goblin Giant (Buff)
Evolved Goblin Drill (Buff)
Evolved Battle Ram (Buff)
Evolved Tesla (Buff)
Prince (Nerf)
Princess (Nerf)
Inferno Dragon (Nerf)
Evolved Inferno Dragon (Nerf)
Earthquake (Nerf)
Tombstone (Buff)
Void (Buff)
Goblin Machine (Buff)
Goblin Curse (Buff)
Sparky (Buff)
Zappies (Buff)
Evolved Archeers (Buff)
Evolved Goblin Cage (Buff)
Evolved Wizard (Buff)
Evolved Electro Dragon (Buff)
Evolved Knight (Buff)
Evolved Bats (Buff)
Evolved Musketeer (Rework)
Guards (Nerf)
Royal Ghost (Nerf)
Golden Knight (Nerf)
Mother Witch (Buff)
Battle Healer (Buff)
Evolved Zap (Buff)
Evolved Pekka (Buff)
Evolved Bomber (Buff)
Evolved Royal Giant (Buff)
Berserker (Buff)
Barbarian Hut (Buff)
Cannoneer (Buff)
Dagger Duchess (Buff)
Royal Chef (Buff)
Royal Hogs
• Damage - 13%
74 → 64
• DPS - 13%
61 → 53 dmg/sec
Electro Spirit
Chain range between troops - 38%
4 → 2.5 tiles
Boss Bandit
• Damage - 4%
268 → 257
• DPS - 4%
223 → 214 dmg/sec
• Dash damage - 4%
537 → 515
Evolved Witch
• Heal per Skeleton + 32%
64 → 84
• Maximum HP + 5%
1040 → 1092
• Only Heals from her own Skeletons
Tornado
• Area damage + 60%
84 → 134
• Crown tower damage + 60%
27 → 43
Goblin Demolisher
• Damage + 10%
186 → 205
• DPS + 10%
155 → 170 dmg/sec
Little Prince
Guardian charge damage + 14%
230 → 262
Rune Giant
• Enchant shot + 50%
2 → 3 shots
• Enchant duaration after she dies + 100%
5 → 10 seconds
Giant Skeleton
• Death damage + 12%
535 → 600
• Crown tower death damage + 12%
1068 → 1200
Evolved Goblin Giant
Spawn frequency + 6%
1/1.8 → 1/1.7
Spawns / second
Evolved Goblin Drill
Damage and Knockback of 2nd and 3rd spawns added
Evolved Battle Ram
Pushback damage + 21%
212 → 257
Evolved Tesla
Pulse damage + 18%
174 → 205
Prince
• Hit speed - 6%
1/1.4 → 1/1.5
Hits / second
• DPS - 6%
279 → 261 dmg/sec
• Charge distance + 25%
2 → 2.5 tiles
Princess
First hit speed + 33%
0.3 → 0.4 seconds
Inferno Dragon (Evo Inferno Dragon)
HP - 8%
1295 → 1190
Earthquake
Crown tower damage/second - 15%
53/3 → 45/3
Tombstone
• Spawn frequency + 32%
1/4 → 1/3
Spawns / second
• Spawn on death + 25%
4 → 5 skeletons
Void
Damage (1 target) + 25%
320 → 400
Goblin Machine
Rocket crown tower damage + 33%
196 → 261
Goblin Curse
Damage multiplier + 50%
.20 → .30
Sparky
First hit speed - 30%
1 → 0.7 seconds
Zappies
• Hit speed + 12%
1/2.1 → 1/1.9
Hits / second
• DPS + 12%
55 → 61 dmg/sec
• First hit speed - 18%
1.1 → 0.9 seconds
Evolved Archeers
Power shoot range - 22%
4.5 → 3.5 tiles
Evolved Goblin Cage
Capture range + 33%
3 → 4 tiles
Evolved Wizard
Shield HP + 43%
192 → 275
Evolved Electro Dragon
Extra chain damage + 25%
128 → 160
Evolved Bats
First hit speed - 16%
0.6 → 0.5 seconds
Evolved Knight
Damage reduction + 17%
.60 → .70 reduction
Evolved Musketeer
• Sniper damage - 14%
391 → 336
• Sniper ammo + 33%
3 → 4
Guards
First hit speed + 50%
0.4 → 0.6 seconds
Royal Ghost
Invisibility time + 11%
1.8 → 2 seconds
Golden Knight
Maximum dashes - 20%
10 → 8 dashes
Mother Witch
• Hit speed + 11%
1/1 → 1/0.9
Hits / second
• DPS + 11%
133 → 147 dmg/sec
Battle Healer
• HP + 9%
1717 → 1872
• Heal per attack + 20%
100 → 120
• Spawn heal + 10%
200 → 220
Heal Spirit
Heal radius + 40%
2.5 → 3.5 tiles
Evolved Zap
• Second strike damage + 21%
192 → 232
• Second strike crown tower damage + 21%
58 → 70
Evolved P.E.K.K.A
• Heal per Small Kill + 10%
160 → 176
• Heal per Medium Kill + 10%
304 → 335
• Heal per Large Kill + 10%
577 → 635
Evolved Bomber
Bounce distance + 20%
2.5 → 3 tiles
Evolved Royal Giant
Recoil damage + 33%
81 → 108
Berserker
• Damage + 18%
102 → 120
• DPS + 18%
204 → 240
Barbarian Hut
HP + 12%
1166 → 1306
Cannoneer
• Damage + 8%
386 → 416
• DPS + 8%
160 → 173 dmg/sec
• First hit speed - 12%
0.8 → 0.7 seconds
Dagger Duchess
Dagger stored + 13%
8 → 9
Royal Chef
• Max Cook speed + 18%
1/35 → 1/30
Pancakes / second
• Hit speed + 11%
1/1 → 1/0.9
Hits / second
• DPS + 11%
109 → 121 dmg/sec
Tell me if these changes are needed or not