WIP Balance Changes for January 2024 (Season 55)

I think there’s no question that the Little Prince deserves a nerf. However, I don’t think this should be the way it has to be nerfed, nerfing the damage of the prince would ruin its intended purpose of being an “Air Mighty Miner”. Nerf its hp instead so it dies to fireball. Might as well put poison back in its place.

I have mixed opinions with this one. On one hand, it is beautiful that Evo archers don’t have as much range as they used to have. On the other, I have a feeling that they will be more difficult to kill in offense, as the powered shots will be fired from a lower distance than before.

Absolutely unnecessary. Log bait is dead this season, and will be even more if this balance change is implemented. Leave goblins as they are (except the giant).

Any nerf to cards usually used in goblin giant or elixir golem are welcome to me. Although would be better if they simply nerfed the main cards.

Nope, terrible change. Barbarian barrel is fine as it is. They’ve got more stuff to worry about, come on.

Yeah, will help Evo recruits not being as annoying. However, please don’t nerf them any more! Any more nerfs and they will practically be regular royal recruits.

Ok change, however, I would nerf the bowler in other ways. Maybe reducing the range so it isn’t able to hit the tower from the bridge would be best.

Another pointless change. Giant skeleton’s hp is fine as it is, if they want Giant Skeleton to be more mainstream they should buff the hit speed or increase the bomb damage to troops.

Guards should for no reason be able to survive arrows. Nerf their regular health as well (which will probably only come to use in this interaction anyways).

Sure, why not.

Pretty cool change. Bomber’s damage is good as it is, but a bit extra damage wouldn’t do any harm.

This would be an annoyance more than anything, and I hope this doesn’t change many interactions. If they really want to, go with it I guess.

PLEASE :pleading_face:, my poor archer queen needs it to stay afloat in this current meta. An increase in the duration would be the perfect change it needs to go out of the shadows again.

I personally like it, though I am not a goblin drill player and don’t know if this would be better or worse for the drill.

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