Pass Royale & Emote Giveaway

Favorite Replay(You can save up to 10 for forever)

A randomized deck event would be really fun

I want to see some changes in legendary arena and make the trophies limitless.
Also nerf firecracker

As a f2p player I wish if they consider changing the match up system in ladder so that players can play against others with the same card levels ( I have all my cards in level 11 and I keep facing players with level 14 cards in arena 16)

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I would like to be able to play any game mode like Touchdown or x7 elixir on party mode

  • adding a new elimination tournament system in the game , you can enter it after reaching ( ultimate champion league 10 ) in the previous season

Add new features to clan wars. For example maybe y’all could add new game modes to the weekly war cycle. Or something like whoever has the most points at the end of each day moves on to the next and the person with the least amount of points is out of the competition for the week.

i would love to see exclusive rewards for each league

Make it easier for free to play players to get evolutions. With one coming out every month (or two, mega knight and pekka this month) it is becoming harder for them to catch up with changing metas and decks. This can be giving out shards, or decreasing the price to buy them in the season shop.

They should add a mode where you can use any event card that has ever existed

It would be cool if we add a second ability to champions, like unlocking through upgrading them up :grin:. But for balancing the game, i suggest to choose and use only one during each battle.

I have a million ideas and suggestions to start with:

  1. Have you seen how the firecracker misses any moving target? Is that stupid, when running makes you invulnerable to a rocket? They should fix this immediately, the firecracker should damage all targets, maybe the only exception could be the bandit and the champion.
  2. The fisherman takes too long to pull his target, damn!!! How many lost games… The pig rider and the ram rider always score 2 hits before being pulled by the fisherman this is terrible can the fisherman have an evolution where the first pull is instantaneous to charge for the second pull, can this evolution also pull air units. Also the evolution could pull 2 ​​or 3 targets at the same time.
  3. The new explosive goblin unit is magnificent and realistic the explosives explode whether they hit a target or not. Could you apply this to the explosive skeletons? It’s ridiculous that they only explode if they hit the target.
  4. The dark prince takes longer to run, you must match the race time with the prince and the ram rider.

Splash damage tower troop just because it would be interesting to have more variety with the tower troops

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I would like to see a return of the widget giving us chances at evolution shards like we had before the release of the goblin road side quest mode.

Also would like to see gem rush maybe once every 3 months giving us 100-250 gems.

Still lobbying hard for a new war format.

Una buena mecanica podria ser que una tropa terrestre, al evolucionar tras recibir cierta cantidad de daño ya sea que se trate de un escudo o una barrita de cambio pase de ser aérea a ser terrestre y que tenga daño de caida similar al barril de esqueletos y que al caer su velocidad dependiendo de su velocidad aumete o disminuya.

What new feature do you want to see added to Clash Royale?

Special game mode ladder. 7x, sudden death, 2x elixer, etc

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New clash royale mode where you can get evolution shards, so players can access evolution more easily because there are so many evolutions now.

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I would like to see a new champion that is a shark and he uses a swordfish as a sword. He can only be deployed in the river and while he’s in the river, he cannot be damaged by enemy troops or spells and he would jab the enemy troops with a swordfish’s bill dealing damage to enemy troops crossing the river. His champion ability would start on cooldown. His ability would have a 15 second cooldown and once available, you click the ability and he will jump out of the river and would attack enemy troops and his damage would be doubled. However, if you decide to not use the ability after a couple seconds while it’s available, he would disappear in the river basically meaning he would die. He would cost 5 elixir and his ability would be free.

I think that it would be cool if you could play against friends with your cards actual levels without having to be in the same clan.

Tower troops trading is what I want to be added to the game.

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