I made a heal spirit rework
Heal Spirit (Rework Concept)
โA quick burst of healing that keeps your troops in the fight longer.โ
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Cost: 1 Elixir
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Type: Troop (Spirit)
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Ability:
- Upon impact, releases a healing aura that restores health over 1.5 seconds to all nearby friendly units.
- Healing is gradual, providing sustained regeneration instead of instant burst.
- Retains small movement speed boost to healed units during the healing duration (optional).
- 3 times more healing
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Purpose:
- Makes it more viable compared to the other spirits.
- Provides continuous support in skirmishes rather than just an instant heal.
- Encourages strategic timing and placement to maximize healing over time.
- Balances its low cost with a more subtle, prolonged effect instead of a quick burst.